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With ROBOTIS MINI,Learn to code

Science Communication
Event Date | 2022/12/17 Address |

With ROBOTIS MINI,Learn to code
Using the programming environment of ROBOTIS MINI Mini Darwin with Scratch 3-Edbot expansion kit, through interactive games and themed courses, children can experience the fun of hands-on operation and let them learn how to perform tasks. Combined with the programming language of Scratch 3 graphical operation interface, students are guided to compile programs with intuitive programming thinking, learn programming and control robots. In addition to basic programming teaching, students will also be taught how to apply programming to life during the teaching process Among the examples, students apply what they have learned in their daily life through themed competitions to achieve the effect of applying what they have learned. During the event, the teaching assistants will assist the participating students in scoring according to the progress of the course tasks and the theme competition. In the end, outstanding students will be selected with small gifts and certificates for encouragement.

Activity Goals aligned with SDGs Projects

Goal 4: Quality education Goal 10: Reduced inequality Goal 17: Partnership for the goals

Goal

Science Cultivation、Public Engagement

Type of event

Workshop/Symposium

Experimental Demonstrations

Competitions

Organizer

Event Audience

students


Contact

Telephone Number

082-313539

Email

ktlee@nqu.edu.tw

Provide students in primary and secondary schools in Kinmen area for humanoid robots' cognition and information technology experience opportunities, so that local students in Kinmen can come into contact with physical and creative learning methods to reduce the way of learning and creative thinking. Blind.nThe activity process is through the SCTATCH Latu program, with Darwin robots, and controlling the robot through a mobile phone, so that the robot can make dancing and exercise. In terms of mobile phone control, let the primary school students control Darwin to play football through the mobile phone, and plan the football competition in the course. The activity enhances the joy and interest of students' self -learning, so that learning is uninterrupted.nThe content of the course is to stimulate the creativity of students through the operation of assembly program. It is different from traditional paper and pen. ability. The activity process is also through various theme activities and robotic creative competitions, to refine the ability of discipline integration and cultivate team cooperation, cultivate students 'ability to solve problems, challenge the endurance and willpower, and enhance students' self -confidence.n

Number of Participants12

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Adviser

國家科學及技術委員會

自然科學及永續研究發展處

Organizer

國立臺灣師範大學科學教育研究所、自然科學及永續研究推展中心、國立成功大學材料科學及工程學系、台灣物理學會、中國化學會

Co-organizer

中央研究院永續科學中心、中原大學物理學系、中華民國數學會、行政院原子能委員會、財團法人國家實驗研究院國家高速網路與計算中心、財團法人國家衛生研究院、高雄市政府教育局、國立中央大學科學教育中心、國立中正大學科學教育中心、國立成功大學科學教育中心、國立自然科學博物館、國立東華大學科學教育中心、國立科學工藝博物館、國立海洋生物博物館、國立海洋科技博物館、國立高雄大學科學教育中心、國立高雄師範大學、國立清華大學跨領域科學教育中心、國立彰化師範大學、國立臺灣大學科學教育發展中心、國立臺灣科學教育館、國家衛生研究院、淡江大學科學教育中心、逢甲大學綠能科技暨生技產業發展研究中心、臺北市政府教育局、臺灣永續棧、臺灣海洋聯盟、臺灣港務股份有限公司